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1. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
CCP Konflikt wrote: Arkady Sadik wrote: Quote: * Adding Alliances to Faction Warfare. Inevitable I guess. Could you give a very quick rundown on how that works, exactly? Is it "alliance joins", or "corp in alliance joins"? If the former...
- by Rodj Blake - at 2012.01.06 10:40:00
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2. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Originally by: Derus Grobb Get back in your box please, Eve isn't dying. I refer you to my previous answer.
- by Rodj Blake - at 2009.02.10 16:46:00
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3. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Originally by: Cailais Originally by: Rodj Blake Originally by: Great Artista Sky is falling. Eve keeps dying. I'm not saying that Eve is dying. The way it's slowly being dumbed down I'm sure that it will go from str...
- by Rodj Blake - at 2009.02.10 16:12:00
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4. Lose your modular ship, you lose SP... - in Test Server Feedback [original thread]
Edited by: Rodj Blake on 10/02/2009 13:28:52 Ever lost a ship to lag? Ever lost a ship to a bug? Now imagine losing SPs as well as the ship. I wouldn't want to be a GM on the reimbursement queue when this comes into effect. Dulce et dec...
- by Rodj Blake - at 2009.02.10 13:29:00
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5. Attributes - in Test Server Feedback [original thread]
Originally by: Sonorra Baki Noobs benefit immensely from this. Not only in the beginning, but also because they can save themselfes later on from training long hauls on the "wrong" attributes. No. The benefit is with the older play...
- by Rodj Blake - at 2009.02.10 13:01:00
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6. Attributes - in Test Server Feedback [original thread]
As I've said elsewhere, I'm sure that CCP have done this to hlep the noobs. But who benefits more from being able to repsec every six months - the new player who needs to train a variety of different skills, or the vet who can focus on one catego...
- by Rodj Blake - at 2009.02.10 10:46:00
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7. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Originally by: Glengrant It's an option. Nobody forces you to fly T3 ships. If you do - you risk the level loss. Deal with it or keep to T1/T2. That will be the crux of CCP's problem though. Because of the risk of SP loss, the overwh...
- by Rodj Blake - at 2009.02.10 10:41:00
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8. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 10/02/2009 10:15:11 Your RP hyperbole needs more content, young PIEdawan. Anything short of predicting the literal destruction of the game itself is insufficient. edit: PIEdawan? ...
- by Rodj Blake - at 2009.02.10 10:17:00
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9. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Originally by: Great Artista Sky is falling. Eve keeps dying. I'm not saying that Eve is dying. The way it's slowly being dumbed down I'm sure that it will go from strength to strength in the future.
- by Rodj Blake - at 2009.02.10 09:43:00
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10. The Unforeseen Consequences of Apocrypha - in Test Server Feedback [original thread]
Well, maybe not completely unforeseen, because I'm foreseeing them right now. But I bet that CCP haven't considered the following: Once T3 production gets underway, the petitions system collapses under the strain of people complaining about not o...
- by Rodj Blake - at 2009.02.10 09:40:00
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11. Myrmidon, Navy Issue - in Test Server Feedback [original thread]
What about the Navy Apocalypse, will that be getting the promised boost? Dulce et decorum est pro imperium mori.
- by Rodj Blake - at 2008.05.20 20:59:00
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12. RE: Bleak Lands & 7th Fleet - in Test Server Feedback [original thread]
Edited by: Rodj Blake on 23/01/2008 13:33:45 After receiving something from the 7th Fleet today, I'm mildly optimistic that the Bleak Lands thing might just work until proper FW is here Dulce et decorum est pro imperium mori.
- by Rodj Blake - at 2008.01.23 13:33:00
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13. "Illegal items can now be traded on the market where illegal" WTF? - in Test Server Feedback [original thread]
Putting things on the market is one thing, but moving them around is something else entirely Dulce et decorum est pro imperium mori.
- by Rodj Blake - at 2007.11.29 14:16:00
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14. Idea for turret rigs change (WARNING: little amarr love inside) - in Test Server Feedback [original thread]
It certainly wouldn't do any harm. Dulce et decorum est pro imperium mori.
- by Rodj Blake - at 2007.06.27 17:20:00
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15. What is the logic behind making the T3 Caldari BS a gunship? - in Test Server Feedback [original thread]
I know a lot of Amarr specialists who would give their right arm to have a choice of three completely different battleships. Dulce et decorum est, pro imperator mori
- by Rodj Blake - at 2006.10.23 08:21:00
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16. Refining bug, RE4 -> Re5 no difference in yields. - in Test Server Feedback [original thread]
Presumably it will make a difference again once the efficiency of refineries become variable. Which I'm sure will be happening Soon(tm). Dolce et decorum est pro imperator mori
- by Rodj Blake - at 2004.02.24 14:29:00
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17. Haven't buckled your seatbelt yet? - in Test Server Feedback [original thread]
Bearing in mind that pilots are suspended in goo inside a pod, do seatbelts even exist on these ships? Dolce et decorum est pro imperator mori
- by Rodj Blake - at 2004.01.29 14:28:00
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